Before We Begin
I want to emphasize again that this tutorial is not about learning programming but rather about how to communicate with 3ds Max using Maxscript. We won't adhere to traditional programming tutorial structures, and I'll assume you have no prior knowledge of programming.
I'll keep programming jargon to a minimum and only introduce terms that are truly essential. That said, we can’t entirely avoid programming concepts—sometimes, you've just got to do what you've got to do!
Curb Your Enthusiasm
This course is structured for you to follow each lesson in sequence. You must complete each one before moving to the next. To pace your progress, each section will unlock every 5 days, so take your time and dive in gradually.
Practice! Practice! Practice!
You can't learn scripting just by watching or reading—you need to practice. That’s why I included as many images as possible instead of text to prevent copy-pasting; please type out every single character yourself.
When you come across an exercise, practice, or quiz, give it a shot—no skipping! It’s completely okay if your code doesn’t work perfectly right away; just keep at it. This trial-and-error process is how you’ll really learn scripting.
Ask Question on the Q&A Forum
Asking questions will help both you and me. If I see a question pop up frequently for a particular lesson, I can add more clarification. I’ve put a lot of effort into seeing things from your perspective, but I might miss a few details or make assumptions along the way.
Maxscript Help is Your Best Friend
No one memorizes all the functions, interfaces, and details in Maxscript. Even after nearly 15 years of working with it, I still discover new things all the time. The Maxscript Help remains the best learning resource out there, so I’ve included plenty of links to it throughout the lesson. Take some time to explore these links and browse the documentation—it’s worth checking out what’s available.
Let’s begin the journey!